The Batmobile

 The Batmobile

How fast is Batman's Batmobile and what can it do? Showcasing Batman's iconic Batmobile in action and what it's capable of based off feats shown in the comics.

Showcasing his large collection of many different customized Batmobiles within his Batcave that he can choose from (Batman #615)

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The details/specs what his main Batmobile is like (Batman The Ultimate Guide to the Dark Knight)

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Can perform various forensic analysis (Batman: Orpheus Rising #2)

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According to Batman the Batmobile weighs 5 tons (see the text underlined in red - Detective Comics #788)

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Has a medical bay installed inside (Batman Annual #3 2016)

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The ejector seat tech is powerful enough to push him extremely high up into the air to the point of allowing him to catch up with a descending airplane that's still in midair although its crashing (Batman v3 #1)

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Can make his wheels move sideways and saves a hostage in an armored vehicle from being ran over by an airplane that's about to land in their exact direction and spot by moving the armored vehicle plus the Batmobile out the way in time (Batman Confidential #16)

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Installed holograpic camo that can disguise the Batmobile to look like a completely different car (Batman v2 #51)

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Has a high tech Bat motorcycle inside that's ready to be deployed anytime (Batman Eternal #7)

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Installed flying tech into the Batmobile to make it airborne and so he can easily get over traffic (Odyssey #1 2010)

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The Batmobile uses the same technology as the Space Shuttle (Robin #87)

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Sensors

Can completely darken the windows blinding both people on the outside trying to see in and even the driver from seeing outside while using a special radar system to easily navigate and drive around despite being blind (Robin #87)

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Can track even speeding vehicles in traffic with an advanced GPS system that can also warn him of any possible incoming collision (Gotham Nights #2)

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Automatically able to detect a passenger's medical condition (Detective Comics #776)

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Has tech installed that allows him to see and hear what's going on inside a building from a distance (Detective Comics #744)

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Can automatically detect booby traps setup in advance (Detective Comics #783)

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Able to scan the area for any recent energy pulses (Batman: Streets of Gotham #2)

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Can deploy a drone to scan the area or a building (Batman's Grave #4)

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Can sense anyone nearby with thermal, air current, and video recognition sensors and it takes special equipment just to bypass its advanced safeguard defense systems (Red Hood: Lost Days #2)

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Auto Driving

All his Batomobiles have automated self driving tech installed which can be used even when he's unconscious (Batman #609)

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Can control the Batmobile through voice command to follow his exact instructions (Gotham Knights #47)

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Can command the Batmobile to auto drive and follow his movements (Detective Comics #776)

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Can also command it to auto follow the movements of other vehicles like this helicopter via satellite link (Batman #576)

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Speed

Has turbo jet booster tech and uses it to catch up to a Ferrari Testarossa plus we see him deploy air bags (Detective Comics #601)

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Easily outmaneuvers a military tank which can't even target or hit it plus we see it move so fast that it leaves fire on the road using the turbo booster tech installed amazing the tank soldiers that witness this (Detective Comics #696)

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Not even a high tech special military stealth chopper can catch up to it (Batman Outlaws #1)

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Exceeding speeds over 130 mph (Green Lantern #9 2005)

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Shields/Defenses/Durability

Has reactive armor and 80k PSI vector jet engine installed (See text underlined in red - Detective Comics #783)

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Rams through a metal gate door with ease and takes zero damage (Batman v3 #95)

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Rams the Batmobile through a concrete wall with ease (Batman & Robin Eternal #14)

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Rams straight through a semi truck with zero damage (Forever Evil Aftermath: Batman vs. Bane)

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Takes zero damage from a van crashing into it with the van actually taking massive damage from ramming the Batmobile. We also see that the Batmobile is bullet proof (Batman Chronicles #10)

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Takes zero damage from close range machine gun fire (Batman Chronicles: The Gauntlet)

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Withstanding automated machine gun fire from the high tech Wrathmobile with zero damage being done (Batman Confidential #16)

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Takes zero damage from a bazooka blast (Detective Comics #776)

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Takes zero damage from a energy laser cannon then counterattacks and destroys the cannon with high density water stream cannon (Deathstroke #30 2016)

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Installed shields to protect the Batmobile against EMP attacks (Batman: Dreamland)

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Has a backup power system installed to shield him from an EMP attack (Detective Comics #718)

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Has an automated counter defense system in place for times when he's unconscious in the Batmobile (Detective Comics #718)

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Can activate defense mode which shields the entire Batmobile in thick metal armor stopping anyone from messing with it or getting in (Shadow of the Bat #67)

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Weapons System

Has a grapping hook that's strong enough to tear off a cars axel

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Has a rear grappling hook capable of penetrating the high tech armored vehicle known as the Wrathmobile which is very comparable to the Batmobile in capability (Batman Confidential #16)

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Can deploy an electrical charge harpoon to shut down electronics in vehicles (Detective Comics #757)

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The defense system has a high powered electrical discharge built in that goes off when anyone attacks it or just anytime Batman wants to use it to attack an enemy who's in contact with the Batmobile as seen here (Batman #665)

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The automated taser defense system is shown here taking out various thugs attempting to break into the Batmobile (Legends of the Dark Knight #155)

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Can deploy a non-lethal high powered electrical net to subdue people (Batman #626)

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Using a steel fiber laced net that proves strong enough to subdue one of Hugo Strange's Monster Men who all have super strength (Batman and the Monster Men #6)

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Using oil spray cannons to blind a driver (Batman Confidential #16)

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Deploying smoke to blind Vermin then an oil slick to trip him up (Detective Comics #718)

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Deploying gas capsules to take down a mob (Detective Comics #1000)

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Launching various gas capsules to subdue a mob (Detective Comics #814)

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Deploying pepper spray grenades to subdue an angry mind controlled crowd (Legends of the Dark Knight #206)

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Deploying hardening foam to subdue various henchmen (Legends of the Dark Knight #154 & #155)

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Can use safety hardening foam to break a lethal freefall and serve as a soft cushion which saves the lives of various people falling from a high height we also see him using a net to subdue people (Legends of the Dark Knight #206)

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Deploying sticky glue like foam to subdue various thugs (Detective Comics #718)

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Can deploy sonic grenades as an automated defensive attack measure to subdue anyone attempting to attack (Detective Comics #718)

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Can activate the battering ram to smash through things or even vehicles when needed as shown here (Batman #615)

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Has a weapons and shielding automated system in place to protect against a variety of attacks and go on the offensive as shown here where Lois is behind the wheel of the Batmobile which is shown taking out multiple meta powered people while protecting her from any harm or damage being done to her using missiles and energy blast cannons (Superman #22 2016)

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Via his utility belt remote control he deploys a missile to be fired by his Batmobile that's powerful enough to take out Amazo although its an older model and less powerful then the usual one the Justice League fights (Batman #637)

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Via remote control he commands every Batmobile he has in the Batcave to attack and throw themselves directly at Wraith all at once who is more powerful than even Superman which does temporarily stun and bury him (Superman Unchained #7)

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